Percentage of video memory to be made available for the game. Prevents the game from blocking window updates during focus loss.ĭisables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint).ĭisables restrictions on graphics settings.ĭisables sleep delay before Present (disables the hard present stalls fix). Restricts the amount of available memory the game can use.ĭisables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory. Limits the FPS to the refresh rate of the monitor being used.įorces framelock to work even in a window.Īllows to manually set the GPU count if query fails.
Turns off imposter rendering for vehicles.Įnables 64-bit mirrors. Launches the game in Benchmark mode and then quits it. Sets the amount of available physical video memory.
5.3 Right trigger does not work when using Steam Input.